Nomad
Member
Well, there is no denying that most of us are playing AAA games. One of the reasons why we don't play much indie games (at least for me) is because we never get to know about these games. Unlike big game studios that can spend millions on development, production, and marketing, indie game developers or small producers do not have money for marketing. What do you think indie developers or small studies should do in order to market their games to have a chance to stand alongside big producers?